Difference between revisions of "TrueWind"

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(simplified, assuming H=COG)
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== see also ==
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* http://davidburchnavigation.blogspot.com/2013/04/true-true-wind-from-apparent-wind.html
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* https://coaps.fsu.edu/woce/truewind/paper/index.html
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* http://signalk.org/specification/1.0.0/doc/otherBranches.html
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== Terms ==
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=== vessel's Movement and Orientation ===
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* <b>SOG</b> Speed Over Ground <b>navigation.speedOverGround</b>
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* <b>COG</b> Course Over Ground (relative to true north)<b>navigation.courseOverGroundTrue</b>
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* <b>COG</b> Course Over Ground (relative to magnetic north)<b>navigation.courseOverGroundTrue</b>
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* <b>STW</b> Speed Trough Water <b>navigation.speedThroughWater</b>
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* <b>H</b> Heading (relative to true north) <b>navigation.headingTrue</b>
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* <b>H</b> Heading (relative to magnetic north) <b>navigation.headingMagnetic</b>
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* <b>DFT</b> Drift (drifting speed relative to ground) <b>???</b>
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* <b>SET</b> Set (drifting direction relative to true north) <b>???</b>
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=== Wind ===
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=== Current ===
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* <b>???</b> Drift caused by current (speed relative to ground) <b>environment.current.drift</b>
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* <b>???</b> Current Set (direction relative to true north) <b>environment.current.setTrue</b>
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* <b>???</b> Current Set (direction relative to magnetic north) <b>environment.current.setMagnetic</b>
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== calculate True Wind from Apparent Wind ==
 
== calculate True Wind from Apparent Wind ==
 
* <b>AWA</b> Apparent Wind Angle (relative to H) <b>environment.wind.angleApparent</b>
 
* <b>AWA</b> Apparent Wind Angle (relative to H) <b>environment.wind.angleApparent</b>
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** <code>TWD = ATAN ( TWx / TWy )</code>
 
** <code>TWD = ATAN ( TWx / TWy )</code>
 
* <b>STW</b> Speed Trough Water <b>navigation.speedThroughWater</b>
 
* <b>STW</b> Speed Trough Water <b>navigation.speedThroughWater</b>
** <b>DFT</b> Current Drift (speed relative to ground) <b>environment.current.drift</b>
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** <b>DFT</b> Drift (speed relative to ground) <b>???</b>
 
** <code>DFTx = SOG * Sin (COG) - STW * Sin (H)</code>
 
** <code>DFTx = SOG * Sin (COG) - STW * Sin (H)</code>
 
** <code>DFTy = SOG * Cos (COG) - STW * Cos (H)</code>
 
** <code>DFTy = SOG * Cos (COG) - STW * Cos (H)</code>
 
** <code>DFT= SQRT (DFTx*DFTx  + DFTy*DFTy)</code>
 
** <code>DFT= SQRT (DFTx*DFTx  + DFTy*DFTy)</code>
** <b>SET</b> Current Set (direction relative to true north) <b>environment.current.setTrue</b>
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** <b>SET</b> Set (direction relative to true north) <b>???</b>
 
** <code>SET = ATAN ( DFTx / DFTy )</code>
 
** <code>SET = ATAN ( DFTx / DFTy )</code>
 
http://2.bp.blogspot.com/-5xrObeSQIUI/UXWPPH_BzrI/AAAAAAAABTI/DOQB0TQ_69Y/s1600/True+True+Wind.jpg
 
http://2.bp.blogspot.com/-5xrObeSQIUI/UXWPPH_BzrI/AAAAAAAABTI/DOQB0TQ_69Y/s1600/True+True+Wind.jpg
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http://1.bp.blogspot.com/-MeBJW4WFKu8/UXWPPPk0w_I/AAAAAAAABTM/iuky5duX4kk/s1600/True+True+Wind2.jpg
 
http://1.bp.blogspot.com/-MeBJW4WFKu8/UXWPPPk0w_I/AAAAAAAABTM/iuky5duX4kk/s1600/True+True+Wind2.jpg
  
== see also ==
+
 
* http://davidburchnavigation.blogspot.com/2013/04/true-true-wind-from-apparent-wind.html
 
* https://coaps.fsu.edu/woce/truewind/paper/index.html
 
  
 
== Sensors ==
 
== Sensors ==

Revision as of 12:41, 30 October 2018

see also

Terms

vessel's Movement and Orientation

  • SOG Speed Over Ground navigation.speedOverGround
  • COG Course Over Ground (relative to true north)navigation.courseOverGroundTrue
  • COG Course Over Ground (relative to magnetic north)navigation.courseOverGroundTrue
  • STW Speed Trough Water navigation.speedThroughWater
  • H Heading (relative to true north) navigation.headingTrue
  • H Heading (relative to magnetic north) navigation.headingMagnetic
  • DFT Drift (drifting speed relative to ground) ???
  • SET Set (drifting direction relative to true north) ???

Wind

Current

  • ??? Drift caused by current (speed relative to ground) environment.current.drift
  • ??? Current Set (direction relative to true north) environment.current.setTrue
  • ??? Current Set (direction relative to magnetic north) environment.current.setMagnetic

calculate True Wind from Apparent Wind

  • AWA Apparent Wind Angle (relative to H) environment.wind.angleApparent
  • H Heading (relative to true north) navigation.headingTrue
    • AWD Apparent Wind Direction (relative to true north) environment.wind.directionTrue
    • AWD = MOD(H+AWA;360)
  • AWS Apparent Wind Speed environment.wind.speedApparent
  • COG Course Over Ground navigation.courseOverGroundTrue
  • SOG Speed Over Ground navigation.speedOverGround
    • TWS True Wind Speed (relative to ground) environment.wind.speedOverGround
    • TWx = SOG * Sin (COG) - AWS * Sin (AWD)
    • TWy = SOG * Cos (COG) - AWS * Cos (AWD)
    • TWS= SQRT (TWx*TWx + TWy*TWy)
    • TWD True Wind Direction (relative to true north) ???
    • TWD = ATAN ( TWx / TWy )
  • STW Speed Trough Water navigation.speedThroughWater
    • DFT Drift (speed relative to ground) ???
    • DFTx = SOG * Sin (COG) - STW * Sin (H)
    • DFTy = SOG * Cos (COG) - STW * Cos (H)
    • DFT= SQRT (DFTx*DFTx + DFTy*DFTy)
    • SET Set (direction relative to true north) ???
    • SET = ATAN ( DFTx / DFTy )

True+True+Wind.jpg

simplified, assuming H=COG

  • COG Course Over Ground navigation.courseOverGroundTrue
  • SOG Speed Over Ground navigation.speedOverGround
  • AWA Apparent Wind Angle (relative to H) environment.wind.angleApparent
  • AWS Apparent Wind Speed environment.wind.speedApparent
    • AWx = AWS * Cos (AWA)
    • AWy = AWS * Sin (AWA)
    • TWA True Wind Angle (relative to H) environment.wind.angleTrueGround
    • ATAN2(AWy, -SOG + AWx)
    • TWS True Wind Speed (relative to ground) environment.wind.speedOverGround
    • SQRT (POWER(AWy,2) POWER(-SOG + AWx,2))

True+True+Wind2.jpg


Sensors

Heading

SOG and COG

  • GPS receiver

STW

AWS and AWA