Difference between revisions of "TrueWind"
(→calculate True Wind from Apparent Wind) |
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== calculate True Wind from Apparent Wind == | == calculate True Wind from Apparent Wind == | ||
* <b>AWA</b> Apparent Wind Angle (relative to H) <b>environment.wind.angleApparent</b> | * <b>AWA</b> Apparent Wind Angle (relative to H) <b>environment.wind.angleApparent</b> | ||
− | * <b>H</b> Heading (relative to true north) <b>headingTrue</b> | + | * <b>H</b> Heading (relative to true north) <b>navigation.headingTrue</b> |
** <b>AWD</b> Apparent Wind Direction (relative to true north) <b>environment.wind.directionTrue</b> | ** <b>AWD</b> Apparent Wind Direction (relative to true north) <b>environment.wind.directionTrue</b> | ||
** <code>AWD = MOD(H+AWA;360)</code> | ** <code>AWD = MOD(H+AWA;360)</code> |
Revision as of 16:52, 29 October 2018
calculate True Wind from Apparent Wind
- AWA Apparent Wind Angle (relative to H) environment.wind.angleApparent
- H Heading (relative to true north) navigation.headingTrue
- AWD Apparent Wind Direction (relative to true north) environment.wind.directionTrue
AWD = MOD(H+AWA;360)
- AWS Apparent Wind Speed environment.wind.speedApparent
- COG Course Over Ground navigation.courseOverGroundTrue
- SOG Speed Over Ground navigation.speedOverGround
- TWS True Wind Speed (relative to ground) environment.wind.speedOverGround
TWSx = SOG * Sin (COG) - AWS * Sin (AWD)
TWSy = SOG * Cos (COG) - AWS * Cos (AWD)
TWS= SQRT (TWSx*TWSx + TWSy*TWSy)
- TWD True Wind Direction (relative to true north) ???
TWD = ATAN ( TWSx / TWSy )
- STW Speed Trough Water navigation.speedThroughWater
- DFT Current Drift (relative to ground) environment.current.drift
DFTx = SOG * Sin (COG) - STW * Sin (H)
DFTy = SOG * Cos (COG) - STW * Cos (H)
DFT= SQRT (DFTx*DFTx + DFTy*DFTy)
- SET Current Set (relative to true north) environment.current.setTrue
SET = ATAN ( DFTx / DFTy )